Category: Case Histories

FQA and LQA on Tessera Studios' The Zibbo Show: Video Game Localisation in Practice - 1Stop Translations

FQA and LQA on Tessera Studios’ The Zibbo Show: Video Game Localisation in Practice

A translated script can read perfectly on the page and still fall apart the moment someone actually plays the game. A button label that no longer fits after translation. A UI string that overruns because German text runs longer than English text. A card effect that triggers the wrong feedback because the person testing it never saw it in context.

5-minutes read

This is the gap between straightforward translation and genuine video game localisation, and it’s why functional and linguistic testing need to run side by side rather than one after the other. Here’s how we approached both for The Zibbo Show, the upcoming dice-and-deckbuilding title from Tessera Studios, across five markets: German, Spanish, French, Italian and Brazilian Portuguese.

FQA and LQA on Tessera Studios' The Zibbo Show: Video Game Localisation in Practice - 1Stop Translations

What Functional QA (FQA) Actually Checks and Why It Is Separate from Linguistic Testing

Functional QA asks a different question from the one asked in linguistic testing. While linguistic review checks whether a translation is accurate, FQA checks whether the localised build still works and whether every string, button and interaction behaves correctly once it is placed inside the game rather than viewed in a spreadsheet.

It is a discipline in its own right, and it is where many localisation problems surface, long after the translation itself has been approved.

For The Zibbo Show, our video game FQA services covered exploratory and functional testing, usability testing, localisation testing and controller compatibility testing, backed by a structured bug-reporting and retesting cycle for every issue our testers logged.

Screenshot from the video game The Zibbo Show showing cards and score multipliers, used as an example of Functional QA (FQA) testing on the user interface.
An example of Functional QA in The Zibbo Show: verifying that the effect described on the card’s interface matches the actual in-game action.

Because the game bases scores and rewards on stacking dice and card effects, we paid particular attention to booster behaviour and effects, ensuring that a card’s stated effect and its actual in-game outcome always matched in every language.

UI consistency and input methods were checked layout by layout and control scheme by control scheme. We repeatedly tested transitions throughout the game flow to catch anything that broke between one screen and the next.We also deliberately pushed the build into edge cases, including a zero balance, invalid states, and early or out-of-sequence input. These are situations that a normal playthrough might never reach but a curious or unlucky player eventually will.

This is the unglamorous, detailed work that a video game QA tester actually does, and it is every bit as important as the translation itself.

Localisation QA Across Five Markets: DE, ES, FR, IT and PT-BR

Where FQA checks that the game works, LQA checks that it reads, sounds and feels right in each target language: the linguistic accuracy, tone and in-context fit of every translated string.

Running video game LQA across German, Spanish, French, Italian and Brazilian Portuguese for one title means running it five times over. What sounds natural in Spanish does not automatically work in Brazilian Portuguese, and a German UI string is routinely longer than its English source. This becomes a real problem when the string has to fit inside a card that was never designed with that in mind.

Preserving the intense, high-stakes atmosphere of The Zibbo Show requires rigorous LQA. Testers ensure that every fast-paced string reads naturally and resonates culturally in DE, ES, FR, IT, and PT-BR.
Video game LQA in action: ensuring fast-paced UI strings and dark, atmospheric tones translate flawlessly across five global markets.

This is also where video game culturalisation comes in, and it is a different task from translation. It means checking that references, tone and humour have the intended effect in each market, not just that the words are correct. In a game built around escalating stakes, sharp combo text and a UI that must be read quickly, there is very little room for a clunky or overly literal line, and players notice such issues within seconds.

Our video game LQA services on this project involved native linguists testing within the actual build and flagging anything that read correctly out of context but failed once it appeared on screen.

Why We Treat FQA and LQA as One Process, Not Two Vendors

Studios often split functional and linguistic testing between separate suppliers, and the gap between them is exactly where bugs slip through: one team may misclassify them as translation issues, while the other may consider them out of scope.

We don’t work that way. We run LQA and FQA as one connected process, with a single team accountable for both. This approach underpins what we call our Red Pill Framework: treating localisation as a fully integrated discipline rather than as a checklist handed between vendors.

A dark video game screenshot featuring 'The Zibbo Show' neon sign and a text-heavy prize wheel, illustrating the importance of integrated LQA and FQA testing for games.
In-game UI elements, such as ‘The Spin of Luck’ wheel, highlight the very real gap where bugs can slip through if linguistic and functional testing are treated as separate silos.

It is also why we built 1Stop Translations to be a single partner for the full range of services a studio actually needs throughout a game’s lifecycle: LQA, FQA, culturalisation and, further downstream, influencer marketing and community work that help a launch succeed once the build itself is solid.

None of that works without people who understand games, not just languages: testers who play the way a real audience would, and linguists who know the difference between a technically correct line and one that genuinely sounds as though it belongs in the game.

Getting It Right Before Launch

Good localisation is mostly invisible. A player who never notices a translation is, by definition, one for whom it worked.

That is the standard to which we held The Zibbo Show. It is the same connected approach that underpinned the localisation QA work that helped Big Hops secure a Metacritic score of 78, and the same standard we bring to every title we work on, regardless of the genre or the number of markets in scope.

If you are planning a multilingual launch and want to talk through what FQA and LQA would look like for your game, we would be happy to have that conversation.


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Video Game Localisation Case Study: 'Big Hops' Secured a 78 Metacritic Score - 1Stop Translations

Video Game Localisation Case Study: Big Hops Secured a 78 Metacritic Score

When brilliant game design meets global audiences. There is a particular kind of pressure that surrounds a carefully crafted indie game the moment it steps beyond its home market.

6-minutes read

When a studio pours genuine craft into a game’s personality, its humour, its rhythm, its sense of self, the risk of losing that in translation is not theoretical. It is very real.

The job of a localisation partner is not to rewrite a game, but to act as a clear mirror: reflecting the original brilliance into other languages with the same fidelity and the same warmth. This is the story of how we approached that responsibility for Big Hops, and what happened when we got it right.

Video Game Localisation Case Study: 'Big Hops' Secured a 78 Metacritic Score - 1Stop Translations

The Client and the Masterpiece: Luckshot Games’ Big Hops

Luckshot Games is an independent studio with a clear artistic voice. Big Hops, released in January 2025 on Steam, PlayStation 5, and Nintendo Switch, is a physics-based 3D platformer centred on Hop, a friendly frog kidnapped from his forest home by a mischievous spirit named Diss. To find his way back to his family, Hop must traverse three distinct worlds: the Red Desert, the Open Ocean, and the Shattered Mountain, rebuilding a broken Airship along the way.

What distinguishes Big Hops from the wider field of platformers is not simply its premise, but the depth of its movement system. Hop’s tongue mechanic opens up an unusually expressive range of interactions, including grabbing, swinging and solving environmental puzzles, all of which feed into a fluid, momentum-driven gameplay loop that critics singled out as one of the game’s standout qualities.

The characters Hop encounters on his journey, including rabbits, raccoons, gulls, otters and bats, are designed with genuine charm, featuring original artwork by Steven Sugar, and carry dialogue that is witty, warm, and distinctly human in its comedic timing.

When Big Hops arrived at our door, its quality was never in question. The challenge, as it always is with personality-driven titles, was one of preservation. How do you carry that native charm across four linguistically and culturally distinct markets without diluting what makes the game special?

The Challenge: Reworking Humour Without Altering the Soul

The four target languages for this project were Spanish, Brazilian Portuguese, Chinese, and Russian, each representing not just a linguistic shift, but also a distinct cultural context with its own comedic sensibilities, idiomatic rhythms, and expectations of character voice.

Big Hops leans heavily on personality. Hop’s dialogue is not decorative; it carries the emotional core of the game: the banter, the timing, the gentle absurdity of a frog navigating an extraordinary world with cheerful determination.

A literal translation of that material would have been a quiet disaster. Not wrong, exactly, but flat. The kind of flatness that accumulates over hours of play and leaves an international reviewer with a nagging sense that something is slightly off, even if they cannot articulate why. That disconnect is enough to shift a score, and with it, a game’s commercial trajectory in a given market.

The project required something more disciplined: a culturally respectful adaptation that honoured the developer’s original intent whilst making every joke land, every character feel real, and every line of UI text sit naturally in its context. That is a very different brief from standard translation, and it demands a very different kind of team.

A colourful lineup of five cartoon animal characters from the video game Big Hops, featuring rabbits, a bat, a raccoon, and the main character Hop the frog in a yellow hoodie, standing on a checkered green field - 1Stop Translations
The vibrant cast of Big Hops. For these characters, successful cultural adaptation means ensuring every joke, banter, and quirk lands perfectly across international markets.

The Partnership: Seamless Culturalisation as an Extension of the Studio

When studios work with 1Stop Translations, the relationship is not transactional. We do not receive a script, disappear for a few weeks, and return with a localised file. What we bring to a project like Big Hops is something closer to creative collaboration: the kind of working dynamic that only produces excellent results when there is genuine respect for the source material on both sides.

In practice, that meant several things operating simultaneously.

Our specialist linguists, with deep roots in their respective languages and cultural contexts and a genuine passion for gaming, approached the script not as text to be translated, but as a voice to be authentically understood.

Idioms were not substituted mechanically; they were rebuilt from the ground up so that they carried the same comedic energy in Spanish, Brazilian Portuguese, Chinese, and Russian as they did in the original English.

Puns that relied on specific phonetic or cultural associations in one language were reconstructed with locally resonant equivalents that preserved the rhythm and the payoff. Slang was handled with particular care: regional authenticity without anachronism; naturalness without alienation.

A green frog character using its tongue to interact with a mechanism in a cave level from the video game Big Hops by Luckshot Games, illustrating game culturalisation by 1Stop Translations.
Gameplay from Luckshot Games’ Big Hops: deep game culturalisation ensures that Hop’s unique personality and the game’s comedic energy translate seamlessly for players worldwide.

Game culturalisation of this kind is slow, considered work. It involves asking repeatedly: does this sound like something Hop would say? Is this the version of this moment that an international player, one who has never played the English original, would find equally delightful?

Throughout, the guiding principle remained the same: we were not here to impose our interpretation on Big Hops. We were here to serve Luckshot Games’ vision and to ensure that players in Madrid, São Paulo, Shanghai, and Moscow experienced the game with the same sense of joy and clarity as players in London or New York.

The Result: A Shared Triumph and a 78 Metacritic Scorer

Big Hops achieved a Metacritic score of 78 out of 100, a critically acclaimed result that reflects, above all, the quality of what Luckshot Games built. That score belongs to the studio. To the design decisions, the movement system, the character work, the vision.

We want to be clear about that, because misattributing credit is not something we have any interest in doing.

What we can say is this: that score was secured globally. The international release did not suffer the kind of localisation-driven review deflation that quietly damages so many indie titles in non-English markets, where critics pick up on tonal inconsistencies, stilted dialogue, or UI friction and reflect that in their assessments, often without explicitly attributing it to translation quality.

By ensuring that reviewers in Spanish-, Brazilian Portuguese-, Chinese- and Russian-speaking markets experienced Big Hops with the same comedic clarity, the same character warmth, and the same mechanical confidence as English-speaking critics, the meticulous game culturalisation we provided helped protect the game’s global review average and, with it, its commercial potential across those markets.

That is what a genuinely attentive localisation partner contributes to global gaming growth. Not visibility. Not noise. A clean signal, the developer’s original signal, reaching every market intact.

Seamless UI and menu translation that helped Big Hops secure its stellar 78 Metacritic score.
Meticulous video game localisation and culturalisation protect the global review average by eliminating text friction and delivering the developer’s original comedic tone directly to international players.

Let Your Game’s Quality Speak Every Language

Our role is to ensure the world experiences it exactly as you intended: without compromise, without dilution, and without the kind of cultural friction that quietly undermines a game’s international reception.

Big Hops travelled well. Your game can too.

If you’re planning an international release and you need a video game localisation partner who treats your game’s voice as seriously as you do, let’s talk. Tell us about your project and we’ll tell you exactly how we’d approach it.

Discover how 1Stop Translations can support your international release.


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1Stop Translations and STICPLAY: a successful collaboration in multilingual digital marketing - 1Stop Translations

1Stop Translations and STICPLAY: a successful collaboration in multilingual digital marketing

1Stop Translations, a leader in international translation and digital marketing services, and STICPLAY, an innovative South Korean startup specializing in cashback for iGaming and sports betting, ribbed by STICPAY, celebrate the extraordinary results achieved during the first six months of collaboration in the second half of 2024.

2 minutes – read

Thanks to the combination of high-level linguistic skills and advanced know-how in international digital marketing, 1Stop Translations has developed an integrated strategy that has enabled STICPLAY to establish itself as a key player in the competitive iGaming and Fintech markets, achieving unprecedented global visibility. The approach taken included a wide range of activities, including SEO Localization and production of SEO high quality SEO-oriented content, optimized in different languages.

These activities has significantly increased Sticplay’s presence in their strategic markets.

1Stop Translations and STICPLAY: a successful collaboration in multilingual digital marketing - 1Stop Translations

Multilingual SEO: a strategic weapon for success

Multilingual SEO optimization proved to be crucial. Analysing in detail the specific keywords for each market, the 1Stop Translations team created targeted content that led to an increase in organic traffic of 70% in just six months (!). In parallel, the site’s Domain Trust has doubled, consolidating STICPLAY’s online reputation.

Our collaboration with STICPLAY demonstrates the effectiveness of combining high-level language skills with advanced digital marketing strategies,‘ said Antonio Cesari, CEO of 1Stop Translations. ‘We are proud of the results achieved and ready to continue supporting STICPLAY in its journey of global growth.‘

Localized content for a global audience

A fundamental pillar of the strategy was the production of localized and optimized content for the different target markets. Informative articles, social media posts and promotional texts have been translated and adapted to respect the cultural specificities of each country.

STICPLAY’s blog has become a go-to resource for users interested in cashback for sports betting and online casinos. 

The collaboration between 1Stop Translations and STICPLAY has produced tangible results. So that both companies have decided to extend their collaboration throughout 2025, with the aim of consolidating the results obtained and exploring new opportunities for growth.

The role of 1ST: strategic partner for the global market

This partnership underlines 1Stop Translations‘ role as a leader in translation services and multilingual digital marketing for iGaming and Fintech. With a unique blend of linguistic expertise, creativity, and strategic vision, 1Stop Translations continues to be the ideal partner for companies aiming to expand their presence in international markets.

Contact us today to find out how we can help you reach new heights with our multilingual content services.


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1Stop Translations and Bombay Play together to conquer the mobile games market - 1Stop Translations

Mobile game localisation: 1Stop Translations partners with Bombay Play for global success

In today’s mobile-dominated business landscape, professional mobile game localisation is not an option, but a necessity for success. With over 3.5 billion players worldwide and a market worth $135 billion, mobile games offer an immense opportunity for developers who want to expand their audience and increase their profits.

2 minutes – read

However, in order to fully exploit this potential, it is crucial to overcome language and cultural barriers. Localisation, the process of adapting a game to a specific language and culture, is the key to unlocking the global market and achieving international success.

Mobile game localisation: 1Stop Translations partners with Bombay Play for global success - 1Stop Translations

Developing a multilingual mobile game allows for the connection with millions of players around the world, multiplying your audience and earning opportunities. In addition, localisation increases player engagement, offering a more personalised and rewarding gaming experience.

A concrete example of the importance of localisation is Apple’s directives which require the translation of mobile games into at least 14 languages. By localising a game, developers not only meet these directives, but also gain a distinct competitive edge over competitors who do not.

1Stop Translations and Bombay Play together to conquer the mobile games market

Bombay Play, an Indian mobile game development company founded in 2017, has reached a significant milestone with its acclaimed title “Block Heads: Duel puzzle games”. Recognising its innovative and engaging gameplay, Google Play awarded Block Heads with the prestigious Best of 2023” award for India.

This mobile game stands out from the crowd thanks to the combination of strategic elements of the classic block puzzles with an exciting real-time multiplayer mode. Unlike traditional puzzle games, Block Heads tests players’ logical skills and speed in an intense head-to-head challenge.

Players take turns placing blocks within a 9×9 grid, trying to create combinations and score higher than their opponent.

Its uniqueness was greeted with great enthusiasm by the gaming community, with over 100,000 downloads on the Google Play Store within days of its official launch. The game was also praised by the Google Play team, who recognised its value and great innovation.

1Stop Translations and Bombay Play together to conquer the mobile games market
Block Heads: a perfect example of mobile game localisation

The planetary success of Block Heads is no coincidence at all. A fundamental part of this triumph was its meticulous localisation into different languages of the world.

Thanks to 1Stop Translations’ proven experience in the mobile video game industry, the puzzle game has broken down geographical and cultural boundaries, being translated and adapted into Brazilian Portuguese, Hindi, Arabic, European Spanish, German, Korean, Japanese, Indonesian and Turkish. Localisation has embraced every aspect of the gaming experience, immersing players in a perfectly understandable virtual world.

1Stop Translations worked closely with the Bombay Play team, painstakingly analysing every aspect of the game and pinpointing key points to be localised. Subsequently, a team of expert translators and native speakers translated the texts with the utmost accuracy, paying attention to both the literal meaning and the linguistic and cultural nuances of each target language.

The end result is a mobile game that knows no language barriers, capable of engaging players from all over the world and offering them an authentic and engaging gaming experience.

Contact us today to find out how we can help you grow your mobile game business.


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Africa: the iGaming El Dorado? 1Stop Translations and Suss Ads formalise their partnership - 1Stop Translations

Africa: iGaming Market Growth and the New Strategic Partnership Between 1Stop Translations and Suss Ads

Africa represents a rapidly developing market for the iGaming industry. In 2024, 1Stop Translations expanded its regional presence by entering into a strategic partnership with Suss Ads, a Kenyan technology and marketing services provider.

2 minutes – read

This collaboration was born after the meeting between the two companies at ICE London held in February 2024, with the common intention of integrating their services for companies operating in the iGaming, sports betting and fintech sectors, and interested in expanding their business in the thriving African market.

Africa: the iGaming El Dorado? 1Stop Translations and Suss Ads formalise their partnership - 1Stop Translations

The result of their agreement is the integration of 1Stop Translations’ decades of experience in the field of professional translations and international digital marketing with Suss Ads’ expertise in the design and implementation of online advertising and SMS marketing campaigns.

Analysis of African iGaming market

Africa is one of the world’s fastest-growing regions in terms of iGaming infrastructure and adoption, driven by its demographic profile, extensive mobile technology penetration, and the ongoing modernisation of local regulatory frameworks.

1Stop Translations and Suss Ads offer their clients a comprehensive solution: the planning and implementation of marketing campaigns tailored to the entire African market, localised in the target languages and with well-defined and measurable objectives.

Due to the complexity and linguistic variety present in Africa, the automatic translation of the texts of games, websites and marketing communications is ineffective, and often not completely correct, and this makes localisation services in the target languages necessary.

Localisation strategies for iGaming platforms in Africa

Localisation is a process of adapting content, making it culturally suited to local conventions. A specific advertising campaign, in order to have the same impact, will have to be modified in all its contents, message, tone, and images/videos from one country to another, in relation to the local culture. This process requires the collaboration of several professionals, including translators, proofreaders, copywriters and digital marketers.

1Stop Translations is a leading provider of translation and localisation services in 100 languages, with over 15 years of experience in the iGaming, sports betting, fintech and legal sectors. It also provides multilingual content writing services, SEO optimisation services for website and blog content, as well as social media management.

Suss Ads, on the other hand, is a digital hub expert in paid digital ads (Programmatic Ads) and SMS advertising campaigns. It helps companies grow by providing targeted, successful promotional campaigns that generate a concrete and measurable ROI. The experience in delivering effective advertising campaigns is proven by the testimonials of its customers. More details and insights can be found on the company website www.sussads.co.ke.

Nicola Pansini, Sales and Marketing Manager at 1Stop Translations, states:

“We are proud to announce this agreement between 1Stop Translations and Suss Ads, because the two companies have a common goal: to provide their customers with the ​​best possible service in terms of quality and results. With this partnership, the two companies have integrated their service offering, becoming the point of reference for all companies operating in the iGaming and betting sector and looking for effective marketing solutions to expand their business in the African market.”

Dennis Maina, Suss Ads Managing Partner, says:

“We are excited to join forces with 1Stop Translations. This partnership will seamlessly integrate the expertise of 1Stop Translations in translations and international digital marketing with our own specialization in Programmatic Ads and SMS advertising campaigns. Together, we will offer a comprehensive solution that leverages technology and linguistic proficiency to empower our clients to reach and engage with their target audience effectively in the African market and beyond.”

Contact us today to find out how we can help you grow your business in Africa.

Disclaimer: This article is provided exclusively for informational, educational, and B2B analytical purposes. It does not constitute legal advice, corporate marketing inducement, commercial solicitation, or an endorsement of gambling activities. All insights are directed strictly at industry professionals examining global regulatory frameworks.


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1Stop Translations successfully provided multilingual website translations for Playing.io

1Stop Translations successfully provided multilingual website translations for Playing.io

1Stop Translations successfully provided multilingual website translations for Playing.io, achieving outstanding results in terms of quality and speed of execution.

2 minutes – read

One of the most interesting projects of 2023 was providing professional translation services in 12 languages for Playing.io, the website of Crypto Casino Games and Live Casino Slot Games.

1Stop Translations successfully provided multilingual website translations for Playing.io

Playing.io aims to be the worldwide leader in the iGaming and online betting industry, using cutting-edge blockchain technologies. In order to achieve this ambitious goal and access key international markets, the company decided to make its website multilingual, implementing a linguistic redirection system based on the visitor’s geographical location.

The main challange

The main challenge of this project was merging two different sectors, iGaming and Crypto, while ensuring seamless and consistent communication for both markets. Thanks to the expertise and deep knowledge of our translators in these market niches, we were able to obtain translated texts with a high level of precision and terminological consistency, ensuring the content cohesion of the website.

Our team is composed by native-speaking professionals with at least 5 years of experience, who have been accurately selected based on their specialisation. In this way we were able to successfully translate into some of the most challenging Asian languages (including Hindi, Korean, Vietnamese, Indonesian, and Japanese).

Translating into these languages must reflect the complexity of those distant cultures, capturing nuances and interpreting messages accurately. Therefore, content localisation is crucial to adapting texts to the culture of the destination country while preserving their original meaning.

Quality and speed of execution

Despite the complexity of the challenge, 1Stop Translations delivered the entire project in just 20 days. Our dedication and efficiency in responding promptly and accurately to customer needs distinguish us. Speed of delivery is an important value for us, and we will continue to ensure it in the future to contribute to the success and growth of our partners.

Johanna Ziller, Digital Marketing Manager of Playing.io, expressed her satisfaction:

As a global online crypto casino & sports brand, we were initially concerned that we could not find translators who can translate both casino terms and crypto terms professionally, especially in 12 languages. We were pleasantly surprised to see how all the translations are efficiently and beautifully done, and we are excited to see how quality localisation will take Playing.io to the next level.”

The testimony highlights our dedication to overcoming challenges and enhancing the position of companies like Playing.io through high-quality translation and localisation services for the iGaming and Cryptocurrency industries.


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